![]() ![]() ![]() In addition to the normal poking, slashing and striking attacks, the combat system, dubbed the Linear Motion Battle, allows players to perform special attacks known as Craymel Artes, eventually combining these arts into new and more powerful attacks. The player only controls one of up to four people in his or her party, but they have the opportunity to give other members of their party more specific demands. The game's combat system, which takes place on a flat, two-dimensional plane much like a fighting game, is handled in real time. The journey takes Reid across both planets, as he seeks out those responsible for this movement towards the brink of annihilation. Specifically, the Grand Fall entails the violent collision of twin planets Inferia and Celestia. Tales of Destiny II follows Reid Hershel as he tries to prevent the Grand Fall, a cataclysmic event that would destroy his planet along with that of newly-found traveling companion Meredy. After traveling to Morle, Reid's group receives a special translation earring that allows communication with Meredy. Reid learns that she speaks Melnics, an ancient civilization's language. Consequently, Reid and Farah visit their childhood friend, Keele Zeibel, in search of answers regarding the identity of Meredy. ![]() ![]() When they go to see what happened, they meet Meredy, who is dressed in a strange fashion and speaks a bizarre foreign language, and her pet Quickie. Reid Hershel, along with his childhood friend Farah Oersted, notice an unusual change in the color of the Orbus Barrier coupled with the flight of a strange ship from Celestia. The 2D visual style of the game, which is occasionally blended with 3D special effects, is straight out of the pages of a Japanese manga, complete with the large eyes and multi-colored hair that one might expect from such a design motif. The safety of the universe also hangs in the balance, of course. The story of Tales of Destiny II involves a mysterious stranger who crash lands on our hero's planet and meets two young but brave travelers who become wrapped up in a life-or-death quest that will determine the fate of both of their home planets. Like its predecessors, Tales of Destiny II is a sprite-based, 2D game that boasts a combat engine quite different from many of its peers. Since their days on the Super Famicom, the Tales games have gained a huge following in Japan and retained a consistent stylistic approach to gameplay and visuals. ![]()
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